Final Fantasy Resonance

Final Fantasy Resonance Sanctum of Light Questions and Rewards

The quick answer

There is no wrong answer that costs you a sanctum Vision. Answer all three questions to receive the reward; some choices change the closing response, not the Vision.

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There is no wrong answer for the Vision reward

Enter a Sanctum of Light, interact with its crystal and answer all three questions. Your choices do not make you lose that sanctum’s Vision or lock you out of the reward.

Some choices change the closing evaluation. They do not change which Vision you receive. Interacting again is not a way to collect a second copy.

Which Vision does each group of sanctums give?

Region and access Sanctum rewards
Grandshelt, Chapter 1 Warrior of Light, Terra, Cloud
Dirnado, Chapter 2 Zidane, Noctis, Onion Knight
Olderion, Chapter 3 Firion, Tidus, Squall
Zoldaad, Chapter 4 Shantotto, Cecil, Y’shtola
Grandshelt, airship required Clive
Mysidia, airship required Vaan, Bartz, Lightning

See all Vision locations for the landmarks. Tronn, Leah, Sephiroth and the quest Visions use other unlock routes; the sanctum rule does not remove their requirements.

Story dialogue is a different system

Do not apply “any answer gives the same reward” to every conversation. Some story dialogue choices give different small stat bonuses. Those are separate from the sanctum’s three questions.

You can therefore choose a sanctum answer for its meaning without searching for a nonexistent perfect-reward sequence, while still checking choices in a character’s story event.

References

  1. officialofficial
  2. steamsteam

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